Adobe Illustrator CS5, a part of all Creative Suite 5 (CS5) suites announced today, was the first beta application I tested for Adobe several months ago and I’ve used it all this time in my professional workflow. The application is stable and has some nice new features and improvements to existing features, but I’m not sure if it is an essential upgrade.
Some new features are extensions of old features
CS4 was a notable release because many product teams focused on productivity enhancements and “making things easier” for users. Adobe began to promote this approach about halfway through CS4′s product cycle. I think the Illustrator CS5 product team has maintained this approach, because several new features in Illustrator CS5 are improvements to old features or provide new ways of doing things.
One example is the addition of Drawing Modes, which allow you to draw behind or inside objects. There are three modes:
- Draw Normal, which is default behavior,
- Draw Behind, which draws behind a selected object, and
- Draw Inside, which will put strokes and placed objects inside an object.
Draw Behind is not particularly useful, and I tend to go back to my usual behavior of moving objects to the back if needed. Draw Inside is a lot more useful but you can do the same thing with clipping masks or opacity masks. I happen to not like working with clipping masks so Draw Inside is a positive addition to Illustrator, and I think others will agree, but it’s not one of those jaw-dropping features we have come to expect from Adobe. It’s really a productivity enhancement.
Another example are the enhancements made to artboards, which was the killer feature introduced in Illustrator CS4. I use artboards regularly as an organization tool for my work but Illustrator CS4 does not make it easy to align or organize artboards. Illustrator CS5 has improved the artboard feature with an Artboards panel where you can rename, reorder and rearrange artboards pretty easily with just a panel menu command or a dialog box. You can also rename artboards in the Artboard tool’s Options bar. These are all welcome improvements to an existing feature, and it makes handling artboards easier without changing artboards’ basic functions.
Probably the most dramatic tool designed to improve an existing feature is the Shape Builder tool, which duplicates what one can do with the Pathfinder’s Add and Subtract buttons. The Pathfinder panel is powerful but disappointingly complicated. The Shape Builder tool will combine or exclude shapes with a simple drag, and it’s fast and intuitive. It can take a little time to master but it’s worth learning, and it will also lessen the need for clipping masks to hide objects.
New perspective drawing
Perspective drawing might be the most dazzling new feature in Illustrator CS5. 1-, 2- and 3-point linear perspective grids can be produced and drawn upon for building three-dimensional drawings. You can drag and drop two-dimensional shapes and drawings onto grids and they’ll conform to the right perspective, and it’s fun to build three-dimensional drawings so easily with perspective grids. Everything remains live so you can edit shapes and even text, but you have to be careful: if you use the regular Selection tool to resize perspective-enhanced text it will be expanded and you’ll lose edibility. A Perspective Grid tool and Perspective Selection tool are available to handle perspective-enhanced objects.
It blows my mind that Illustrator can now widen and narrow specific points in a stroke! The new Width tool can change the width of points on a stroke so multi-width shapes can be built with just one stroke. I really like this feature because I often draw organic shapes that can’t be produced with the Pathfinder panel and can be comprised of just one multi-width stroke. A good example is a stroke that’s pointed on one end: in Illustrator CS4, a combination of stroke outlining and point manipulation is needed to produce this. The Width tool can do the same thing with just one drag.
There’s also some improvements to arrowheads and dashed line control in the Stroke panel that help users fine-tune the positioning of arrowheads and dashes around endpoints and corners. This is another example of a feature that is helpful but is really an extension of long-standing features.
The Bristle Brush: Beautiful art done quickly
Photoshop CS5 has introduced brush tips to its painting engine, making it a better application for fine art painting. Illustrator CS5, being a vector art application, doesn’t handle painting the same way but it tries to mimic the look of painting with a new Bristle Brush brush type. A variety of round, pointed and fan brushes are available with settings for brush length, density, paint load and opacity. Illustrator CS5 recreates the look of paint by overlaying multiple strokes of various opacities to create a blended and shaded strokes of color.
I like the Bristle Brushes, not really because they recreate a painterly look (Painter and Photoshop are superior in that regard) but because the results are very pretty. Illustrator graphics tend to be flat and blocky, but the Bristle Brush can make very nuanced and shaded artwork quickly. I will be curious to see how easy it is to actually print Bristle Brush art in the final version, because I fear so much transparency and overlaying strokes may make it hard for a RIP or a printer to handle, but on the screen the results are striking.
My first impression
Illustrator CS5 might be an exciting upgrade for some and not worth the money for others. I was surprised how many features are enhancements to existing features or rely on other applications like Flash Catalyst CS5. My favorite new features are the Shape Builder and the Width tools, with the perspective drawing features a close second. I will be writing a full review of Illustrator CS5 when the final product is shipped.