The Pencil tool is a remnant of the pixel-painting days of the 1990s. Does it still have a place in today’s Photoshop?

I remember the Pencil Tool.
Back in high school, when I was just beginning to play with computer art, I was using Aldus SuperPaint to build Warhol-style clip art and copy Todd McFarlane’s drawings of Spider-Man (my favorite piece was a copy of the art displayed on this cover). I used the Pencil Tool to draw shapes and then the Paint Bucket Tool to fill them in. It was painstaking work, and I was pretty meticulous so every missed pixel meant zooming in to 1600% and filling it in with that Pencil Tool. Pixel-based painting was a chore and a hassle and never caught on for me, which I suppose is one reason I use Photoshop mostly for photo retouching and compositing instead of as a painting and drawing application.
And I think the powers that be over at Adobe, especially now with the explosion of digital photography, have built up Photoshop as the standard for manipulating photographs but have neglected its function as a painting and drawing application. Applications like Painter and Illustrator are more attuned to painting and drawing than Photoshop is. Their tools are more flexible, act more like natural art media and allow artists to create better computer art. Photoshop has a lot of power in this arena as well, but it is not as important to the product as it was, say, a decade ago.
So what is the Pencil Tool still doing in Photoshop?
It’s tucked in with the Brush and Color Replacement Tools, and I can’t remember using it at all for probably five years now. It draws only in “line art mode”: you click with it, and it puts a dot down the size of your tip. There’s no subtle tones, no soft edges. It’s either 100% color in that pixel or nothing at all. I can’t think of a reason nowadays to plunk down a dot of flat color. If you draw with it, you won’t get a smooth line either; you’ll end up with a jagged line of pixels that brings back memories of that Spider-Man art I did way back when. Illustrator has its own Pencil Tool, but since it’s a vector graphics application you get a nice smooth line when using that tool. There’s no way in Photoshop to get anything out of the Pencil Tool other than jagged edges.
So, now that Photoshop is focused on digital photography and smooth, slick graphics with fancy layer effects, is that line of pixels still necessary for anything? Does the Pencil Tool have a purpose anymore? I don’t think so.
I would be curious to hear if anyone out there still finds a need for the Pencil Tool in Photoshop. I used it to sketch out concepts a few years ago, but the novelty quickly wore off because the comps were too loose and I had a lot more control using a real pencil and paper. I can scan that if I like and get a better-looking sketch on the computer. I’m sure there’s other applications for the tool out there, but I don’t know them.
And the ironic thing is: even though Photoshop still sports a mean brush engine, there’s no Airbrush Tool anymore. It’s built into the Brush Tool nowadays and can be toggled on and off, but I don’t see a difference in the stroke one way or another.

I first thought the Pencil tool was an interesting thing and could be useful, but the times I’ve tried to use it I found it was more trouble than it was worth.
Regular pencil and paper works fine for those quick sketches, and with scanners becoming cheaper and cheaper, even if you don’t have a graphics tablet it’s not too hard to get your thumbnail into PS for tracing.
There’s probably a use for the Pencil tool, kind of like that little tool in the box that you didn’t know you need until you need it, and for that reason I don’t think Adobe should drop it. But I sure don’t use it much.
In my Photoshop classroom work, I was taught more stuff than I (sadly) remember. But we were never taught the Pencil tool.
DESIGNORATI
What about small and crisp pixel art such as small icons? What would you use other than the pencil tool for that?
At times it can be a time consuming tool but it still serves a very good purpose. I personally use it when creating web layouts exactly for those small pixel details that you can’t create properly any other way.
And I strongly disagree with the statement that Photoshop is used mainly for digital photography. Last time I checked it was the tool of choice for creating web layouts too.
I use the pencil tool to make corrections, or extract something. I don’t use it to create anything. One example would be if I need to re-use a graphic element but I need to make small corrections.
I’ve also used it at the highest zoom leven frequently to fix some strange spots where I wanted pixels painting and antialiasing of the paint brush was making things look too blurry.
I can’t recall right now, but does the brush tool allow for absolute hardness to the levels of the pencil tool. Seems like I was disappointed trying to use it once.
InDesign Trainer’s use of the Pencil Tool to work on tiny spots (at 1600% zoom) is probably the one thing I might use the tool for. The Brush Tool does allow for a Hardness value of 100, but it still produces an anti-aliased edge (this is probably what disappointed you before). To avoid this, you’d have to use the Brush Tool in Bitmap color mode. The Pencil Tool creates a bitmap-like edge in any color mode.
Re: Lucian’s comments, I design icons for the web at larger sizes and then scale them down. I’ve very rarely had to create icons so small they required pixellated edges (which would certainly require the Pencil Tool), and I find those types of icons are being used less and less (an example are those smiley-face emoticons, which used to be pixellated but nowadays are smooth and anti-aliased).
I’d also be curious to hear what types of details in web layouts require the Pencil Tool. I can’t think of any myself. I don’t think I’ve ever had the need to detail something pixel-by-pixel.
Also, re: Photoshop and what it’s used for, my point was not that “Photoshop is used mainly for digital photography.” My point is that since version 7 or so, Adobe has developed Photoshop’s photography features (HDR, Camera Raw, File Browser/Bridge, et al) but not so much its drawing and painting tools (I believe the brush engine was last revamped in v.7). Adobe’s latest developments in painting and drawing has taken place more or less in Illustrator (Live Trace/Paint, expanded support for Wacom tablets, et al).
DESIGNORATI
I don’t have anything valuable to add to this conversation, except that I almost fell out of my chair laughing at your headline, it’s great.
” It draws only in “line art modeâ€: you click with it, and it puts a dot down the size of your tip. There’s no subtle tones, no soft edges. It’s either 100% color in that pixel or nothing at all. ”
Well Jeremy, this is exactly the reason I use the pencil tool. It just depends on what you do. I work with a wacom tablet, and in order to be able to “plunk down a solid dot of color” or to draw a straight line (with the shift key pressed) I wil need the, right, you guessed it, Pencil Tool.
It just depend on what you do. I work for the textile/fashion industry, making artworks that will be put on fabric. Most of it is printed, embroidered, discharged, sandblasted, appliqued, whatever. No contone, just “solid plonks of color” in most cases.
Photoshop has no unnecessary tools, only tools that not everybody has a use for.
one other cool thing with the pencil and the pen tool is if you single click in one area, and then shift-click in another, the brush will paint a straight line between the two locations. That makes using the pencil a little more useful too.
FYI: Mike’s tip not only works for the Pencil and Pen tools, but also any tool with a defined “tip”—including all brushes, cloners, erasers, Blur, Sharpen, Smudge, Dodge, Burn and Sponge tools (plus there’s probably a few I forgot).
Anyone who has ever tried to quickly clean up a logo scanned at 1200 ppi will find the pencil tool very usefull.
You can work very efficiently by tapping the x key on your keyboard to quickly switch from foreground to background color.
: ))
pixel-art lives and prospers in web and gamedevelopment (console, mobile).. if you this does not know, this does not signify that this no
It’s incredibly useful at times, especially working on graphics within PS2 games when you need to have a hard edge.
How else are you going to draw freehand aliased selections in Quick Mask mode? Morever, it’s faster than any brush tool - great for putting colors down with a graphic tablet. I do color work for comics on Photoshop, so the pencil tool still makes sense. (Hope they won’t take it away)
It’s a good tool for when the line tool pisses you off and applies antialias when all you want is a solid line.
I’m so glad I found ths post. I’ve been furious at photoshop for doing the anti-aliasing thing with the line tool. I don’t need those faded edges and i’ts messing up my design. So I jacked up the pencil tool to 4px wide (the same width as the line in my current graphic) and did the shift-click thing and presto…. a clean un-fuzzy line. Thank you! Yay for pencil tool!
Good to hear this post has helped at least one designer out in a pinch! I’ve been impressed by the responses to this particular article—obviously the Pencil Tool is NOT worthless as was previously feared. :)
The Pencil is Still a Great Tool! A must have for Texture Artists and also great for clean web graphics as the person commented above.
It’s funny you wrote this article because it totally solved the problem I was running into. I was trying to create a transparent gif without any anti-aliasing and was getting frustrated with the brush tool so I searched and came across your article, which reminded me the pencil tool was in fact still in photoshop and solved my problem perfectly. So no, the pencil isn’t entirely useless.
I recently had cause to use the pencil command in Elements 3.
I had used a print screen save of a plan that had an overlay on it that I did not require to be printed out.
Using a combination of the eyedropper and the pencil command I was able to match the background tone and remove the undesirable mark albeit pixel by pixel.
I am glad that the command is still there as I can use it to delete and match the surrounding area though it does reguire patience.
“you click with it, and it puts a dot down the size of your tip. There’s no subtle tones, no soft edges. It’s either 100% color in that pixel or nothing at all. I can’t think of a reason nowadays to plunk down a dot of flat color.”
PERFECT!! It’s taken me half an hour of searching to find out how to do this in Photoshop!
I design rubber stamps - the rubber either touches the paper or doesn’t when you use a stamp, so all artwork has to be pure black, flat, no grey.
I’m currently cleaning up a batch of stamps which require a hand drawn dot (zoom in and they are all random shapes) to be replaced by a perfect small black circle. I’ve been cutting and pasting a circle made with the ellipse tool - what a pain, but the pencil tool makes it a breeze. Certainly improved my productivity.
The funny thing is: I want to get that old skool jagged line but i dont know how! I would like to make a big 10 point jagged line. Any idea’s are more then welcome.
I agree with Lucian, the Pencil Tool does serve purpose. I also design most of my websites using Photoshop. The Pencil Tool is great for pixel-based design. It’s quite responsive, especially when making 16×16 pixel icons “old school” style.
You won’t get that type of response using a 1px brush with the hardiness set at 100%. It still adds extra pixels for anti-aliasing. So the Pencil Tool still deserves its place.
Dafresco asked how to make a pencil line 10 points wide. I’m not sure about points, but the Pencil Tool can be enlarged to various pixel widths like other brush tools. That will get you a line 10 pixels tall.
I agree. I almost never, ever use the pencil brush.
the airbrush however works well. After you hit the brush palett in upper right corner and click airbrush when you paint with the airbrush puts a nice overspray effect plus if you sit in one place for too long it will puddle up and amass lots of paint.
Peace,
Robert
I came across your site during a google search on a similar topic concerning a pencil tool in Photoshop.
I do have to disagree with your statement as to the worth of the pencil in Photoshop. Photoshop, though it’s geared towards photos is also used in designing interfaces and web graphics. The pencil tool is very useful when applying it to these types of design work.
If Photoshop did not have a pencil tool, they wouldn’t do too well in the interface design arena.
Another area of worth is the growing market for Manga and Anime art. Try hand drawing a city in Photoshop where crisp lines are needed without the pencil.
In short, every aspect of digital design should be explored before making the statement of somethings worthiness.
Regards, Gary
I use the pencil tool a great deal. I’m both a photographer (wet stuff and digital) and an artist come illustrator. I don’t want it to go! Oh no!!!
So many of Photoshop tools are worthless. Somebody can easily write a small book documenting the functional overlaps. And, Adobe is bent upon making the application even more complex woth each new version. Come on guys simple is powerful too. The writer of this article is spot on about the pencil tool.
I use the pencil tool regularly for correcting occassions where Photoshop gets it wrong or I need to apply highlights or other graphical devices. I am primarily a web designer and I would be lost without this tool.
I disagree Sir!
what else are you going to use to fix the corners of a stroked border or filled selection after doing select -> modify -> expand?
It’s essential for isometric pixel art.
photoshop isn’t just for photos!The pencil tool is absolutely necessary for webdesign, technical drawing, and for editing trapped line drawings. Its mostly used by technical renderers. If you’re wondering why there is a pencil tool, you probably haven’t discovered the wonders of being able to toggle the anti-alias box!
Two words: Pixel Art.
Yeah, I’m a pixel artist and I -exclusively- use photoshop, because photoshop has a lot of helpful features (selection, layers, animation, color-selection) that make it faster to do, compared with dedicated ‘pixel art’ programs.
Also, as a professional game artist, the point to pixel art in my mind isn’t the challenge of doing it that way; it’s precisely to achieve that specific look. I’m not doing pixel art to brag about having drawn something ‘the hard way’; I do pixel art because old-school games, which are still quite fun to play (e.g. Saleable) on platforms like the iPhone, need pixel art. It’s beneficial from a workflow (especially animation) standpoint, it’s beneficial from a compression and program size standpoint, and it just looks a lot crisper and more professional than drawing small game sprites with the brush tool. I also do it just because I personally love pixel art.
Here, though, is probably the lament of photoshop; it’s complicated because so many people, with such radically different usages, use it as their only tool, and thus it has a ton of complicated baggage which has nothing to do with that use-case. A prepress guy wants nothing to do with photoshop’s painting tools. A CG painter couldn’t care less about the slices and webdesign stuff. A web guy couldn’t care less about all the print functionality. Etc, etc. And yet we all use the same program, and complain about all the bloat from the stuff we don’t use.
It is still used quite extensively in video game design for systems such as the DS that use a lower resolution and still rely on ‘pixels’.