Tag Archives: Photoshop

Adobe’s CreateNow Event: New Photoshop 13.1, Muse, Creative Cloud For Teams

Apparently, the new Retina versions of Photoshop and Illustrator were just the tip of the iceberg. Besides announcing those, Adobe is announcing major updates to the Creative Cloud service and upgrades to Photoshop (besides the Retina enhancement) and Muse, Adobe’s webpage builder for non-coders. The biggest announcements have to be multi-seat Creative Cloud subscriptions for enterprise teams and Creative Cloud Connection for synching the 20GB+ of cloud storage with users’ desktops. Click here to see the CreateNow announcement live this morning.

Photoshop 13.1: Conditional actions, CSS output and more

For whatever reason, Adobe opted to announce Photoshop’s new Retina display support last night at midnight—before the CreateNow event. It ends up that Photoshop 13.1 has many more new features available today:

  • Blur Gallery and Liquify filters can now be saved as non-destructive Smart Objects. Non-destructive edits are wonderful time-savers and I recommend using them whenever possible.
  • Conditional Actions: Insert if-else logic that executes one of two actions depending on set criteria.
  • Layers can now be exported as CSS code for web developers to apply to their projects.
  • Improvements to the Crop tool.
  • Better OpenGL 3D shadow previews and better lighting controls.
  • Note that 512MB video RAM is now required for 13.1. Moreover, Windows XP is no longer supported.

Out of all the new features, the CSS export baffles me the most—Adobe had moved away from outputting code with their creative applications, perhaps because the code has never been very clean. I got my hands on the 13.1 build a week ago and have been looking at the CSS code produced by the new Photoshop (see below). It’s much improved. Photoshop generates CSS class rules for one or more layers that are absolutely positioned, z-indexed for the correct layering, and given background-image rules referring to PNG files for each layer (“images/Layer 1 copy.png”). I do not see a method for extracting those PNGs, which is strange. It’s also strange that the CSS uses inches instead of pixels for measurements, but my document is using inches so that makes sense.

.Group_1 {
position: absolute;
left: 0.767in;
top: 0.26in;
width: 6.753in;
height: 5.51in;
z-index: 6;
}
.Layer_3 {
background-image: url(“images/Layer 3.png”);
position: absolute;
left: 0in;
top: 0.107in;
width: 4.87in;
height: 4.877in;
z-index: 5;
}
.Layer_1_copy {
background-image: url(“images/Layer 1 copy.png”);
position: absolute;
left: 0.477in;
top: 0in;
width: 6.277in;
height: 5.51in;
z-index: 4;
}

Also, Photoshop can generate CSS code for single layers or a single layer group but not the entire document. This makes sense because developers often want just snippets for specific elements, but if the CSS output is all about positioning and specific measurements then I’d want code for all the elements so I don’t have to figure out how they line up.

My pick for the new features that’s great but could be a lot better is the Conditional Actions. In theory, they should be great: the action can execute one of two things depending on a condition in the document. However, two things hamper its usefulness:

Conditional options in Photoshop 13.1
Conditional options in Photoshop 13.1
  • You can’t specify one of two commands to be executed—only actions. So if you want an image cropped a certain way if it’s landscape but another crop if it’s portrait, you have to save both crops as actions and apply them that way.
  • The conditions to be met are hard-coded into Photoshop and there’s 24 total. Most are based on the document’s status (color mode, pixel depth) or layer’s status (mask, adjustment layer, effects).

It’s obvious that overcoming these two points would require a very robust interface for selecting commands and creating conditions, so I am cool with not having it in 13.1. I would love to see this be developed further in version 14 (CS7?).

Creative Cloud: New teams, training service and desktop sync

Creative Cloud has some major momentum—200,000 members have joined in the last four months and most of them select an annual plan. I see this growing as Adobe continues to add value to the subscription and legacy users decide to stop purchasing standalone software. The new Creative Cloud for teams is going to accelerate the process.

David Wadhwani, senior vice president, Digital Media, Adobe, says, “Our goal is to make Creative Cloud the ultimate hub for creatives, where they can access the world’s best creative tools, store and collaborate around their work and ultimately showcase their creations. Now with the availability of the new Creative Cloud offering for teams, we’re making it easier for workgroups to create and collaborate.”

Creative Cloud for teams has some features that you find in subscription-based enterprise services:

  • Virtual workgroup management
  • 100GB of cloud storage per user (up from 20GB)
  • Expert support services
  • An admin interface for adding/removing seats
  • Easy migration from individual to team memberships
  • Annual contract is billed $69.99/month or $49.99/month for first year for users of CS3 or newer

I am really digging the Creative Cloud Connection, Adobe’s new desktop synchronization service for Creative Cloud. There are several cloud services out there now—Dropbox, Google Drive, Microsoft SkyDrive, Box and more—and they all provide some space for free, but it is not a lot. SkyDrive offers the most at 7GB. Creative Cloud isn’t free but subscribers do get a good 20GB along with all the Adobe programs. Some cloud services can sync files to users’ computers but not all; Creative Cloud can do so now today. Note that folder sharing is coming soon.

Adobe is also announcing today the new Creative Cloud Training service for subscribers. It’s a collection of training videos from various providers available free to subscribers. I wouldn’t be surprised if many customers already have subscriptions to these video providers such as Kelby Training and Lynda.com (who isn’t listed on the press release, so I don’t think they are participating) but it’s a good added value for those who don’t.

Muse: Better for tablet and mobile web layouts

Create new tablet and mobile layouts in Muse
Create new tablet and mobile layouts in Muse

Adobe Muse gets one major updates but it’s quite major: it can now create web layouts for the desktop, iPhone, iPad and other devices. Designers can work with all views within Muse, which is handy. I haven’t seen the new Muse so I don’t know whether it is generating a responsive website or just building multiple versions of a site—if it’s the latter, it’s unclear if Muse provides the code for device detection and serving up the correct version.

Availability

Tune in to see the full details unveiled at the Create Now online event at 10am PT with new Creative Cloud capabilities, including Creative Cloud for teams, available for download and purchase starting at 11am PT/1pm CT. Unless specified, everything announced today is available to users at that time.

Adobe Photoshop CS6 and Illustrator CS6 Now HiDPI Retina Display-Enabled

The rumor is true: Adobe has updated two flagship products for the ultra-high-resolution Retina Display screens. Photoshop CS6 and Illustrator CS6 is now capable of high-resolution graphics on Retina displays (such as those on the newest MacBook Pro models); Creative Cloud subscribers can log in and grab the update immediately as of 9PM PST/12AM EST, yet another bonus for users who subscribe through the Creative Cloud.

I’ve been running the Retina-capable Photoshop CS6 for several days now and the product works well–the user interface is sharp and clear, and views at various zoom settings work as expected. I wish Adobe was able to push this update sooner than this–the Retina models have been on the market for almost six months now–but I’m happy to see it here now.

More news?

Adobe probably has more in store for us today: their “Create Now” event to be broadcasted live on December 11 at noon CST says we’ll “explore what’s next in Creative Cloud.” I bet we will see more new features, or perhaps a Creative Cloud offering for enterprise clients (which has been often requested.) Click here to see the “Create Now” livecast on Facebook.

Alien Skin’s Eye Candy 7 Plugin Released

Eye Candy 7 interface

Alien Skin has announced that version 7 of their popular Eye Candy plugin for Photoshop will be released next month. Eye Candy has always had some spectacular effects, but what I’m most excited about in this version is a new modern user interface that looks like a big improvement. (You can see some images of this UI on Alien Skin’s blog post here.)


PRESS RELEASE

Alien Skin Software Announces Eye Candy 7 Graphic Design Effects Plug-In for Photoshop

Realistic effects look natural, including the new Lightning, Electrify, and Clouds. All effects are now in one user interface, making experimentation easy.

Raleigh, North Carolina – November 14, 2012 – Alien Skin Software today announced Eye Candy® 7, the new version of its graphic design effects plug-in for Adobe® Photoshop® and Photoshop Elements. Eye Candy 7 renders realistic effects that are difficult or impossible to achieve in Photoshop alone, such as Fire, Chrome, and the new Lightning. The completely redesigned user interface lets you quickly browse all of Eye Candy’s effects through icons and instant previews.

Eye Candy 7 contains the spectacular new Lightning, Electrify, and Cloud effects. There are over 1,000 presets that handle every design situation elegantly, from slick Web interfaces (Chrome, Glass, Perspective Shadow) to tasteful logos (Bevel, Brushed Metal, Extrude) to spectacular titles (Chrome, Corona, Fire). Realism sets Eye Candy effects apart from the generic filters built into Photoshop. Effects like Animal Fur, Smoke, and Reptile Skin are rendered in exquisite detail down to individual hairs, turbulent wisps, and shiny scales. Eye Candy helps designs look more natural and organic.

Eye Candy’s new, modern user interface makes it easy to explore and design looks. In Eye Candy 7, the effects are chosen through easy to recognize icons rather than text menus. As users move their mouse over presets, the thumbnail preview instantly shows how they will look within the design. Effects adapt to the size of artwork, so preset can be used without any modification.

“I’m proud of our big simplification of the Eye Candy 7 user interface,” said Terence Tay, the designer of Eye Candy. “Now you can browse effects visually, which is how designers naturally work.”

Eye Candy is made for professionals in demanding production environments who need support for 16-bit/channel images and CMYK mode. Eye Candy provides multiple techniques for non-destructive editing in Photoshop, including Smart Filter support and rendering effects on a new layer.

Pricing and Availability

Eye Candy 7 will be available in December 2012 through www.alienskin.com for $199 USD. Owners of any previous version of Eye Candy may upgrade for $99 USD. Free upgrades will be automatically sent to all users who purchased Eye Candy 6 directly from Alien Skin Software in September 2012 or later.

Host Requirements

Eye Candy 7 is a plug-in and requires one of the following host applications:

  • Adobe Photoshop CS5 or later
  • Adobe Photoshop Elements 10 or later

System Requirements

Microsoft Windows users need Windows 7 or later.
Apple Macintosh users need Mac OS X 10.7 or later.
An Intel Core 2 processor or compatible is required.
A monitor with 1024×768 resolution or greater is required.

Updates to Adobe Touch Apps: Photoshop Touch 1.3 and Proto 1.5

Adobe Photoshop Touch and Adobe Proto, two of Adobe’s Touch Apps designed for tablets, were updated in the past month. Today, Photoshop Touch was updated to version 1.3 with a few new features designed for iPad users with Retina screens. Last month, the web design app Proto was updated to version 1.5 with more integration between desktop and cloud applications.

Photoshop Touch 1.3: High-resolution improvements

Adobe Photoshop Touch

According to Adobe’s blog post, Photoshop Touch 1.3’s primary goal is to support the new batch of high-resolution Retina screens being used by Apple in their new iPads (3rd generation). The app also supports images up to 12 megapixels, including print-quality resolutions. (The blog post makes it sound like you have to sacrifice the number of layers you can work with in order to gain the extra pixels.)

Other improvements include:

  • Two new Effects: Shred and Colorize
  • Smoother animation and scrolling in the organizer, tutorial browser and file picker
  • New three-finger tap gesture to toggle 100 percent view and fit screen
  • New pixel-nudging mode for precise movements
  • Support for Apple Photo Stream on the iPad

Adobe Proto 1.5: Little improvements can mean a lot

Adobe Proto Logo

Proto is one of my favorite Adobe Touch Apps (see my review of it here), but Proto 1.5 provides some very useful improvements that should have been in the original release. The more comprehensive list of improvements is here on John Nack’s blog, and here’s a selection of that list:

  • Email interactive wireframe as attachment or share via Dropbox and other Adobe Touch Apps
  • Copy and paste objects to different pages
  • Share common objects across pages
  • Navigations can now be pinned on all pages
  • Z-index (stacking over) can be changed via Context Menu
  • Show undo/redo count
  • Objects snap to both CSS Column and Design Grid
  • Code generated is now ordered according to the appearance in the page
  • All pinned objects generate a separate common CSS file (common.css)

Generally, the improvements provide a more productive workflow within Proto, a more efficient use of materials like common navigation elements, and more useful code outside of the Proto environment. Dreamweaver users should watch this Adobe TV clip to learn how to bring native Proto files into Dreamweaver CS6.

For more information, check out the product pages for Photoshop Touch and Proto or the Adobe Touch Apps homepage.

REVIEW: Lightroom 4 Prepares For The Future

Adobe Photoshop Lightroom 4 has been available a few months but only in the last week Adobe has included Lightroom in Adobe Creative Cloud subscriptions, which is potentially even bigger news than the new version 4. Photographers who have purchased Creative Cloud subscriptions now get Lightroom whenever and wherever they want it, and that makes Lightroom even more relevant than before. I’ve been working with Lightroom 4 since it was released and Adobe has made some smart improvements to the application that embrace new digital technology.

I believe the most vital improvements in Lightroom 4 happen in the new adjustment brush features. Lightroom became much more useful when the adjustment brush was added a couple years ago, but Lightroom 4 lets photographers make spot adjustments to counter moiré, reduce noise or adjust white balance. The white balance adjustment is very useful and I was surprised no one thought to spot-adjust white balance before. I was so surprised I actually launched Lightroom 3 to confirm it!

Lightroom 4 white balance adjustments

Basically, the Temp and Tint sliders in the Develop module can now be adjusted within a single adjustment brush point on the photo or as a general adjustment across the photo. My color correction techniques have always emphasized correction across entire images—color casts and white balance mistakes will almost always affect everything the camera sees. However, there are a few times when multiple light sources can skew results in a part of an image. There are also many photographers today who want to be more creative with their images than just getting the color correct. These photographers will really enjoy the new controls available in Lightroom 4.

I am also really excited that Lightroom 4 now supports video formats. Prosumer cameras have been shooting video for a few years now and it’s becoming mainstream—some photographers like Vincent Laforet are experimenting with the art form while wedding and event photographers are supplementing their income shooting video as well as their usual photos. Adobe worked to make Lightroom 4 provide a complete video workflow. I don’t think Lightroom 4 provides a complete workflow—it’s missing basic features like sound editing, though Creative Cloud users will have all the software they need for video editing. But Lightroom 4 does provide easy importing and exporting to Facebook and Flickr as well as to your hard drive. I think exporting to YouTube is essential though.

Lightroom 4 does provide Quick Develop module tools for video editing, which is where workflow comes in. Photographers can change exposure, white balance and all the tone controls used for images. You can also trim clips and capture a poster frame for presenting the video. This is the extent of video editing in Lightroom 4, and I think it’s a decent enough editing suite for photographers in the field but a photographer who wants to sell his video footage should invest in Creative Cloud, CS6 Production Premium or Adobe Premiere Elements. Amateur videographers should really consider Premiere Elements, though serious photographers might want to invest in CS6 Production Premium (or, better yet, hire someone who already has mastered Adobe’s video applications.)

Lightroom 4 map module

One of the most visually spectacular new features in Lightroom 4 is the Map module, powered by Google Maps, that lets photographers place their photos in specific locations. It’s a thrill to navigate the world in Lightroom 4 and see exactly where your photographic journeys have taken you, but I have a feeling Adobe will have to constantly play catch-up with advances in GPS and mapping technology. 3D mapping is starting to emerge and I think tagging photos by building floor as well as GPS location would be useful. I also thought the process of matching photos up with their locations was tedious (except when the photo already had location metadata). If there’s no location data, you can drag-and-drop photos onto the map to set their location. This is probably as good of a manual system as you can get, but it’s still a slog.

Lightroom 4 boasts improved shadow and highlight recovery, and you’ll have to learn some new sliders in the Develop module to master this. In Lightroom 3, the Basic sliders in the Develop module included exposure, recovery, fill light and blacks along with brightness and contrast. (Brightness and contrast have been together in Adobe’s settings lineup since the early days of Photoshop.) In Lightroom 4, exposure and contrast are together and the other four sliders are highlights, shadows, whites and blacks. It’s confusing to consider whites and highlights two separate things (same with shadows and blacks) and there aren’t many differences between the two that I can see. Generally, the Highlights and Shadows sliders will affect darks or lights without ruining the other and will avoid excessive contrast. I still prefer working with the Tone Curve settings to pinpoint the tone regions I want to work on, though I like how fast and easy I can produce results with the Highlights and Shadows sliders. If you don’t have time to work with the curves, try the new sliders.

Lightroom 4 soft proofing

For photographers who make prints of their work, the new soft proofing in Lightroom 4 might be useful. A “soft proof” is an on-screen representation of the final printed product, and it’s often hard to get a precise soft proof since a screen and a sheet of paper are two totally different substrates. I’ve relied on hard proofs on paper since the beginning of my career. Lightroom 4’s soft proofs look like they might be helpful but I still don’t trust them completely—there are too many factors in printing that can skew the results. But what I do find really useful in Lightroom 4 are the new gamut warnings which will show regions that are too bright or too dark to display any detail. Lightroom 4 will provide not only printer gamut warnings but monitor gamut warnings too, which I’ve not seen before.

Lightroom 4 book module

Lightroom has always had a fairly robust set of output modules (Slideshow, Print and Web) but in version 4 there is a new Book module for creating photo books. I have seen photo books offered by several photo production websites but I usually like to design my own in InDesign. I wondered if Lightroom’s Book module would be easy to use as well as robust, and I was pleasantly surprised to learn there’s a balance between software-generated layouts (see the Auto Layout panel in the sidebar) and fine controls. The Cell panel lets you put white space around images on all sides or each side separately. I found the caption and type tools very intuitive—text was overlaid on images right where I wanted them to be and I didn’t need to handle text frame corners. Everything is done inside the Book module sidebar. I found one user interface element to be particularly annoying: the inability to add photo cells on my own. The pages’ photo layouts are determined by the Auto Layout presets; you can make your own presets but they still adhere to predetermined layouts. You cannot simply drag and drop new images onto the page either, unless a photo cell already exists. The only real way to tweak photo placement is to add padding to photo cells, but this isn’t a great way to do it.

Lightroom has had integrated social sharing for awhile now, but it’s been improved in Lightroom 4 in a way I didn’t really expect. If you share to comment-capable albums (a Facebook album, for example), photos’ comments will be shown in Lightroom 4’s sidebar and you can write your own there as well. Your comments will then appear on the Facebook album entry. I thought this was a really neat way to leverage Facebook’s API and integrate social comments directly into Lightroom. I also love how you can include your Facebook albums in the Publish Services panel and push photos up to it just by dragging them onto the album name.

Lightroom 4 is another quality upgrade for a quality product, and its inclusion into Adobe Creative Cloud makes it available to even more people. On the other hand, I feel Lightroom is a mature application now and some of the features are not so exciting or unique. Other mature applications, including Photoshop and Illustrator, deal with the same problem sometimes. But the improvements in spot adjustments, shadows and highlights, and photo book layout in particular make me say Lightroom 4 is an upgrade worth buying.

Adobe Photoshop Lightroom 4
Adobe Systems
US $149 full/$79 upgrade
Included with Adobe Creative Cloud
Rating: 8/10
Buy at Amazon.com

REVIEW: Adobe Photoshop Elements/Premiere Elements 10

Elements 10 box

The Photoshop Elements/Premiere Elements bundle version 10 has been on the market for several months now but I wanted to review the product and give my impressions of it. Ironically, it has been just a couple weeks since Adobe released the Adobe Creative Cloud, which delivers their Creative Suite applications via a subscription. This is pertinent to the Elements products because, out of all Adobe’s products, they probably have the highest hurdles to overcome in order to convince home users to upgrade.

Photoshop Elements 10

The most game-changing and impressive new feature in Photoshop Elements 10 is the Smart Brush and its variety of effects and pattern overlays. The Smart Brush is comparable to Photoshop’s Adjustment Brush, but instead of adjustments you can apply one of almost 100 artistic effects, filters, adjustments, patterns and color fills. These are applied with a mask based on where you brush with the Smart Brush.

Smart Brush

The Smart Brush does a good job detecting boundaries for masking, similar to the quality masks produced by Photoshop Touch (though not as good as ones you can create in Photoshop). The Smart Brush effects are layer-based, so you can revise your work in the Layers panel or just click on other effects in the drop-down menu to apply them. This is a feature that seems simple but has a lot of usefulness, especially if you enjoy creating fun and interesting images. Users who just want to color correct and polish up their family photos might want to browse the Portrait subset of Smart Brush effects but otherwise won’t have too much use for this feature. There are better tools for color correction, such as Levels and Curves.

Elements’ Organizer has become smarter in version 10 and offers a few new features based on detection algorithms. Duplicate Photo Search, for example, uses a simple algorithm to detect and warn users about duplicate images. The Visual Search algorithm—which is new to Mac users in version 10—is integral to the new Object Search feature, which runs Visual Search on selections of photos in order to detect and display photos with a common object like a building or animal. It does a remarkably good job but the results depend on the clarity of the photos it’s given. Typical tourist photos and photos with a clearly defined foreground are great candidates. There’s not much control over Object Search: you can refine your search to focus on color or shape just like Visual Search.

Visual Search

People Recognition, which has been in Elements Organizer for some time, is still your best option for facial recognition. Adobe has integrated Facebook data with People Recognition to enable users to tag photos with Facebook friends. I think this is a really smart use of Facebook’s API to make photo tagging more fun and less hassle. It’s particularly cool for users moving a lot of photos from Photoshop Elements 10 to Facebook albums.

Photoshop Elements 10 also has three new Guided Edits to steer users through complex effects:

  • Orton Effect provides a soft, dreamy look for portraits and glamour shots
  • Picture Stack will segment an image into individual layered images suitable for a collage
  • Depth of Field produces a bokeh-like blurring of image backgrounds
  • depth of field

    Guided Edits have been a part of Photoshop Elements for a few versions and with each upgrade they release a few new ones. These are fun to use and I am glad two of them are for more professional-looking images—bokeh is a professional term for basically what the Depth of Field edit provides. However, the new features are not groundbreaking. The same can be said for Photoshop Elements’ new “Text on a Path” features, which insert text on a path, shape edge or selection.

    Photoshop Elements 10 Plus hasn’t changed from earlier versions and still provides 20GB of storage—the regular product provides only 2GB—as well as some tutorials and the ability to share photos on iOS and Android devices. Other than the Smart Brush, most of Photoshop Elements 10’s new features are nips and tucks, extensions of existing features or additions that should have been in place already (such as the ability to save JPEG and PDF files).

    Premiere Elements 10

    Premiere Elements 10’s most exciting new feature is the Pan & Zoom Tool, which lets users put together movie clips based on photos and animated with pan and zoom implemented by a framed interface. To use the Pan & Zoom Tool, you use rectangular frames to define where the shot should focus, the duration of the pan/zoom and how long it should hold at each frame position. Animators and anyone who has dabbled with Flash, Edge or web animations will be familiar with the approach. I’m frankly surprised the Premiere Elements team would have considered an animation paradigm to build a video production feature, but it is intuitive and makes sense. I think the user interface might be a little clunky and it can be hard to revise frame durations after the fact, but it’s a powerful little tool as is and I think it’s a nice addition.

    Pan and Zoom

    The Pan & Zoom Tool might be the most exciting new feature in Premiere Elements 10 but the AutoTone & Vibrance effect might be the most useful. This effect applies high-quality color correction to clips and I know from my experience in color correction with Photoshop that quality color really makes both videos and images look their best. I think color correction is given less attention in home video production so AutoTone & Vibrance is sorely needed. And since the Elements Organizer integrates with Premiere Elements 10 now, the application uses a Project Bin to provide file management for projects.

    AutoTone

    AutoTone & Vibrance’s primary benefit is to punch up color saturation without making skin tones look excessive. I tried this effect on a few clips and generally the performance is very good—colors look snappy but faces and hair remain natural. The effect also makes the shadows darker and richer, which generally improves the contrast. To maximize what you get out of AutoTone & Vibrance, be sure to click Edit Effects after applying it, uncheck Auto under AutoTone and edit the settings manually. There are five settings: Brightness, Contrast, Exposure, Black (shadows) and White (highlights). There’s also a single Vibrance slider to manage color saturation. These settings provide a simple but powerful way to color correct your clips.

    3 Way Color

    Adobe also added one more color correction effect: the Three-Way Color Corrector. Unfortunately, this effect is very complicated compared to the simple AutoTone & Vibrance effect. The Three-Way Color Corrector basically provides a large interface for changing the saturation and balance of highlights, shadows and midtones. You can use an eyedropper to set the balance or drag an anchor point on a color wheel in the effect settings. The results are effective but the user interface is complex, perhaps too complex for average users. The good news is the Three-Way Color Corrector encapsulates aspects of Curves and Levels, the two most important color correction procedures, which AutoTone & Vibrance does not do (that effect is more closely related to Camera Raw). However, I think the Three-Way Color Corrector can be made more efficient and easier to use.

    Premiere Elements 10 has been able to import AVCHD video since last version but now the application can also export and share movies in the native AVCHD format. You can also burn AVCHD footage to a DVD or Blu-ray disc for playback on a DVD or Blu-ray player. And one more note for Mac users: Premiere Elements 10 now includes the SmartSound feature which will let them add music to movie and dynamically adjust the length to match the movie length. This is a really nice feature I like to use, and I’m happy to see it now on the Mac.

    Users who like to post their movies on Facebook and YouTube will be happy to learn version 10 of the Elements Organizer has an interface for posting videos to both social media sites. The uploading process to YouTube is easy and clean but doesn’t leverage all of YouTube’s settings, such as tags. You also can set a video to be public or private (restricted to specific YouTube users) but not unlisted, which I think is more useful in several situations. The interface for sharing to Facebook is more robust but Facebook actually has fewer settings to manage anyway.

    Conclusion

    Adobe deserves praise for staying on top of the photo/video industry’s changes—their support of AVCHD and social media sharing are all important features that needed to be in this release. Both applications have received a worthy upgrade in version 10 but, as with many software upgrades, the necessity of upgrading depends on the user and I think the Photoshop/Premiere Elements 10 bundle has wide appeal but isn’t for everyone. I think many would make the switch just to work with AVCHD footage. Photoshop Elements 10 doesn’t have a new killer feature like Premiere Elements 10 has, but the Smart Brush is quite useful.

    Users should look at the upgrade price, look at their existing and future cameras and camcorders, and make the decision. Upgrading to version 10 offers a lot of new features—particularly for prosumers—but not everyone needs them.

    Photoshop Elements 10 / Premiere Elements 10
    Adobe Systems
    US $149.99 full, $119.99 upgrade
    Rating: 8/10
    Buy from Amazon.com

Adobe Releases Photoshop CS6 In Public Beta

The splash screen for the Photoshop CS6 pre-release, codenamed “Superstition.”

Adobe announced today the immediate availability of Photoshop CS6 as a public beta. Photoshop is expected to be one of the primary products in Creative Suite 6 (CS6) and in the past Adobe has released other Creative Suite products in public beta. The only version of Photoshop released as a public beta until now was Photoshop CS3.

Photoshop CS6 (and presumably other CS6 applications) will be paired with an Adobe ID rather than computer hardware, thus ending the old activation/deactivation method for license management. Fouled-up activations have always been difficult for users to deal with and often keep software from running at all without a call to Adobe customer service, so to do away with activation altogether is a nice improvement.

The change that I’ve seen leaked most is Photoshop CS6’s new dark user interface. Photoshop CS6 now has more in common visually with After Effects, Premiere and other video apps than the design apps including Illustrator and InDesign. You can actually change the user interface’s color in the Preferences menu to one of four shades of gray. I have usually preferred the old light gray, but I come from a background in design and that’s what I’ve been used to. I’ve used my Adobe video applications more in the past couple years though and now I’m keeping Photoshop CS6 with the default dark backgrounds. It looks more professional and the grays don’t compete with images, though technically none of the options will give your images a color cast.

The Photoshop team has made performance improvements in recent versions (the OpenGL support in CS4 comes to mind) but Photoshop CS6’s main performance improvement is the new Adobe Mercury Graphics Engine. Photoshop CS6 uses the MGE to accelerate filters and effects including Liquify, Lighting Effects and warping effects. I’ve worked with these tools in prerelease builds of Photoshop CS6 and they work smoothly most of the time. I hope public beta users have the same experience.

Note that some of Adobe’s video applications employ a “Mercury Playback Engine” for much-improved video performance with NVIDIA CUDA video cards. This is not the same thing as the Mercury Graphics Engine, and the MGE works with a variety of video cards.

Content-Aware technology has been behind many of Photoshop’s recent jaw-dropping features, and Adobe has expanded it into two new tools in Photoshop CS6:

  • Content-Aware Patch marries Content-Aware technology with the existing Patch tool. There’s now a Patch menu in the tool’s options, and selecting “Content-Aware” will help you patch regions more accurately.
  • Content-Aware Move is similar to the Content-Aware Patch feature but it behaves like the Patch tool’s opposite. Rather than select a region and fill it with another region, the Content-Aware Move tool lets you select a region and move it to another place on the image. It works beautifully when moving objects and backgrounds to other places on the image: backgrounds become seamless, usually without any extra work required.

There are a bunch of little improvements in Photoshop CS6 as well. According to Zorana Gee, Senior Photoshop Product Manager, the newest version of Photoshop has 62% more new features than CS5 and 65 enhancements requested by users. These include:

  • Multiple layers can be selected and then locked, labeled or have their blend modes changed at the same time.
  • Layer opacity can now be set to zero by typing “00.”
  • Layer > Rasterize > Layer Style has been added to rasterize layer styles in one step. Previously, users had to create a new layer and merge the two layers together.
  • Brushes can now be as large as 5,000 pixels.
  • The Eyedropper tool can now select layers current and below, and can also ignore adjustment layers.
  • Layer effects are now rearranged in the Layer Effects menus so they match the order they are blended together.
  • Windows users can now right-click on a document tab and open a new or existing file.
  • The hexadecimal field in the Color Picker dialog box will now accept a hash mark, which is useful when copying and pasting hex color values.
  • A new menu command, Type > Paste Lorem Ipsum, will generate placeholder text.
  • The Blur Gallery, which provides a new UI for tweaking blurs and also two new panels, Blur Tools and Blur Effects, for adding bokeh and other details. Note that this only applies to the three new blur filters—Field Blur, Iris Blur and Tilt-Shift.
  • Photoshop CS6 now auto-saves files and has an auto-recovery system.

The press release is on the next page. To download Photoshop CS6, visit Adobe Labs. Macintosh users will need OS X Snow Leopard or Lion; Windows users will need Windows XP or Windows 7.

Adobe Photoshop Lightroom 4 Released From Public Beta, Now $149

After a relatively short beta period, Adobe has released version 4 of Photoshop Lightroom, its photography application for management, development and production of digital photography.

A larger review will be forthcoming, but here are some of the major new features in Lightroom 4:

  • A Map Module that includes location tagging controls and a standard map that places photos in the locations they were shot
  • Video format support for trimming and extracting frames from video clips, applying adjustments to clips and sharing video to Facebook and Flickr
  • Simplified basic adjustment controls
  • Soft proofing features in the Develop module
  • More local adjustment controls such as Noise Reduction and Moiré
  • Templates and tools for creating photo books in the new Book module
  • An email engine within Lightroom for sending mail directly from the application

Adobe has also added some aggressive pricing to Lightroom 4, making it just $149 for the full version and $79 for the upgrade. Lightroom has typically cost $299 for the full version. Tom Hogarty, Lightroom’s main product manager, said, “Lowering the price makes Lightroom more accessible to a broader range of photographers—from pros to amateurs.” This makes sense to me—more and more amateur photographers want to work with professional tools and take their work to the next level—but I also think Adobe wants to compete aggressively with free and cheap photography products on the shelves and online.

Press Release

Innovative Shadow and Highlight Recovery and Enhanced Digital Photography Workflows Mark A Milestone Release

SAN JOSE, Calif. — March 6, 2012 — Adobe Systems Incorporated (Nasdaq:ADBE) today announced the availability of Adobe® Photoshop® Lightroom® 4 software for Mac OS and Windows. Lightroom is the essential digital photography workflow solution helping amateur and professional photographers quickly import, manage, enhance and showcase their images. First released as a public beta in January 2012, the final version of Lightroom 4 is now available for US$149 for the full version and US$79 for the upgrade, providing an incredible value for photographers. Lightroom 4 introduces refined technology for superior shadow and highlight processing, ability to create photo books, additional local adjustment controls, and enhanced video support.

“Feedback from our customers is invaluable in developing Lightroom and the real trick to a great release is to combine these insights with Adobe’s unrivalled image processing innovation,” said Winston Hendrickson, vice president products, Creative Media Solutions, Adobe. “Lightroom 4 is a stunning new release that will enhance photography workflows and help photographs stand out from the crowd.”

New Features in Lightroom 4

Lightroom 4 is a major release, adding significant new capabilities and innovations. New adjustment controls maximize dynamic range from cameras, recovering exceptional shadow details and highlights. The software features new and improved auto adjustments to dynamically set values for exposure and contrast, and additional local adjustment controls including Noise Reduction, Moire and White Balance.

Lightroom 4 provides photographers the tools to create beautiful photo books with text controls and a variety of easy-to-use templates, as well as a direct link for photo book creation from within the new Book module. A new intuitive Map module displays images already assigned a location, provides location tagging and reverse geo-tagging controls and saved locations for easy assignment of a photographer’s common locations.

Now, native video support gives photographers the capability to play, trim and extract frames from video clips shot on DSLRs, point-and-shoot cameras and smartphones. Video-specific presets and many standard Lightroom image adjustment controls can be applied to video clips, and adjusted videos can be exported as a H.264 file or published directly to Facebook or Flickr*.

In the Develop module, presets fully utilize new processing technology and the addition of soft proofing helps photographers tune images in a destination color space to ensure content looks its best. In addition, customers can now email images directly from Lightroom using an email account of their choice.

Pricing and Availability

Adobe Photoshop Lightroom 4 is now available for Mac and Windows at www.adobe.com/store. The estimated street price is US$149 for new users or US$79 for upgrades. For more detailed information about product features, upgrade policies, pricing and language versions, please visit www.adobe.com/go/lightroom.

Users can also connect with the Lightroom team directly on Facebook (www.facebook.com/lightroom), via Twitter (www.twitter.com/lightroom) or on the Adobe Lightroom blog (http://blogs.adobe.com/lightroomjournal). For Lightroom how-to videos, visit http://www.youtube.com/lightroom.

Adobe Photoshop Family

Adobe Photoshop and Photoshop Extended are at the heart of the Photoshop family, joined by solutions for users at every level who want to bring out the best in their digital images either at home, in the office or on the go. Photoshop Lightroom addresses the workflow needs of amateur and professional photographers, helping them create, manage and showcase images in impactful ways. Photoshop Elements provides consumers with powerful yet easy-to-use tools that organize, edit, create and share photo memories. For mobile devices, the Adobe Photoshop Touch app helps users transform images with core Photoshop features custom-built for tablets; and Adobe Photoshop Express is a free app for simple photo fixes and enhancements, and sharing to social networks*.

About Adobe Systems Incorporated

Adobe is changing the world through digital experiences. For more information, visit www.adobe.com.

Adobe Photoshop Lightroom 4 Enters Public Beta


The alternate splash screen for Lightroom 4 with its “Sprocket” codename.

Last week, Adobe announced Photoshop Lightroom 4 and released the photo management software as a public beta available on Adobe Labs. Lightroom has enjoyed a public beta for each of its four iterations and it’s one reason the product has been popular among photographers. “Giving early customer access to new versions of Lightroom has helped our team deliver an outstanding battle-tested product that really stands up to the demands of photographers worldwide,” said Winston Hendrickson, vice president of Digital Imaging Products for Adobe.

The new features in Lightroom 4 are ready to be tried and tested, including:

  • A Map Module that includes location tagging controls and a standard map that places photos in the locations they were shot
  • Video format support for trimming and extracting frames from video clips, applying adjustments to clips and sharing video to Facebook and Flickr
  • Simplified basic adjustment controls
  • Soft proofing features in the Develop module
  • More local adjustment controls such as Noise Reduction and Moiré
  • Templates and tools for creating photo books in the new Book module
  • An email engine within Lightroom for sending mail directly from the application

I saw a quick demo and what I found most interesting were the new Map and Book modules. The Map module provides a really striking visual representation of the photographer’s journey around the world, though it’s probably a bit depressing for the user who doesn’t jet around the world very often. The bookmaking features are intriguing to me, and the Book module exports to PDF or publication at Blurb.com, an online publisher.

There are also many smaller features, including “fast load data” in DNG files for faster load times in Lightroom 4. You can also have a lossy (less than top quality) comp for fast loading. Another nice addition is soft proofing and gamut warnings for screen and print profiles. I’ll be curious to try these but I know it’s traditionally hard to get precise color management exactly right. One more note for holdouts on Windows XP: Lightroom will require Windows Vista and newer with version 4.

Adobe’s press release on the Lightroom 4 announcement is here.

REVIEW: Adobe’s Touch Apps for Android

Last month, Adobe released its line of Adobe Touch Apps for Android tablets. Adobe has been testing the mobile and tablet software markets for some time now, first with Adobe Ideas for iOS and Photoshop Express, then the Photoshop SDK and the three Photoshop-related touch apps for iPad, then with Adobe Carousel which also runs currently on iOS, and now with six apps for creative professionals on Android tablets:

  • Adobe Collage, where users can build mood boards with images, text and graphics,
  • Adobe Debut, suitable for presenting graphics and concepts to audiences,
  • Adobe Ideas, a vector application suitable for creating and marking up images,
  • Adobe Kuler, which provides an interface for picking and refining color schemes,
  • Adobe Proto, where layouts for websites can be constructed, and
  • Adobe Photoshop Touch, a tablet-based version of Adobe Photoshop.

I’ve worked with all six and I think the suite of apps are a mixed bag: some really stand out for their usefulness and ability to leverage many tools available in the Android SDK, while others are not as helpful and robust. I can’t tell whether some of the apps are hamstrung by limitations in the APIs or were designed by Adobe to focus on a very specific set of features.

The crown jewel: Photoshop Touch

PS Touch image

Photoshop Touch is probably the Adobe Touch app being promoted the most, and it got a lot of love at the Adobe MAX developer conference in October. Many Photoshop users—including myself—have been wanting “Photoshop on a tablet,” and I think Adobe delivered. Photoshop Touch has a lot of Photoshop’s tools, effects and adjustments, including some I wasn’t expecting (such as Warp). There are a few Photoshop tools that aren’t present, including some animation tools such as the Animation panel. But Photoshop Touch stands out as the most feature-rich and robust of all Adobe’s Touch apps.

I also think Photoshop Touch has the most robust user interface, and incorporates a helpful menu bar at the top of the screen. All the Adobe Touch Apps have a top menu but most only show a few icons and don’t have submenus. Photoshop Touch needs an extensive UI like this, and even though it’s packed with features it’s not hard to use. The only criticism I can make is that some tools aren’t in the same place they are in Photoshop, and Photoshop users might find this counterintuitive. I think the Photoshop Touch development team sometimes strayed too far from the example set by Photoshop.

ps-touch

The results you can achieve with Photoshop Touch are remarkable, particularly with the Scribble Selection tool which lets you mark areas to keep and remove. The app figures out the rest with very good accuracy. This tool reminds me of Photoshop’s old Extract filter, which was removed from that product a couple years ago and still hasn’t been given a suitable replacement. Most of major features are borrowed from Photoshop—layers, brushes, text, adjustment filters and effects are all integrated into Photoshop Touch. One missing feature is the layer mask, which I think is a major oversight. Fortunately, Photoshop Touch exports its files in a new .psdx format, which Photoshop can open with a plugin, so you will be able to bring the full power of Photoshop to your Photoshop Touch projects.

PS Touch image

Photoshop Touch performs best as part of a workflow that also includes Photoshop, though you can do exceptional work without it. Creative professionals who use the Creative Suite extensively will find Photoshop Touch to be a solid extension of their Photoshop tools into the mobile space.

Impressed by Proto

The other Adobe Touch app that really impressed me is Adobe Proto, a web wireframing tool for web designers. Like Photoshop Touch, it has a robust set of tools and a UI that also includes gesture shortcuts. For example, draw a box on the canvas and an HTML div element is created. Draw a “play button” triangle and an HTML5 video element is created. The gesture UI is very easy to work with and I wish Proto was not the only Adobe Touch app that implemented it, but each app has its own development team and the Proto team happened to be the only one to weigh gestures important enough to include in the initial launch. Proto’s gesture UI makes creating website wireframes quick, easy and even fun.

Proto image

Proto projects can contain multiple pages and link between them, and there’s a lot of emphasis on basic HTML elements, form elements and navigation powered by jQuery, the ubiquitous JavaScript framework. Projects can then be pushed up to Adobe Creative Cloud—Adobe’s upcoming cloud service for creative professionals—and then brought into Dreamweaver or any other programming application. I’ve looked at the code Proto renders out and it’s fairly basic but functional, consisting of HTML5, CSS and jQuery as needed. Each page in a project gets its own CSS file, which is not usually advantageous.

Proto image

Proto is a solid wireframing app that provides a lot of tools despite its restrictions in the tablet. Developers need to apply some design work to the output and perhaps clean up some of Proto’s code, but I think Proto can provide a decent starting point for many projects.

Two new apps: Collage and Debut

Collage image

Adobe Collage is a fun tool for producing “mood boards,” which agencies and design teams sometimes use to bring images and text together to communicate a concept for development. Collage leverages the tablet interface very well, including support for multi-touch gestures that brings a tactile behavior to the mood board experience. Moving items around with your fingers is different than using a mouse and a monitor. Collage also interfaces with the tablet’s camera so you can take pictures of your environment and make it part of your mood boards instantly. There’s a small set of tools as well for markup, including a vector brush, text tool and a drop-down menu for duplicating, deleting and stacking elements. You can also include playable video into your mood boards, but they play in a new window and not on the project board itself.

Collage image

Unfortunately, there are not many more features in Collage and I find it to be lacking a few features. Why not include a microphone or allow importing video from the tablet camera? Both of these could really bump up the personal experience of creating projects in Collage. Also, Collage files are currently imported into Photoshop by converting them into a PSD file that can’t be converted back into a Collage file. The converted PSD doesn’t retain video elements either. I think there’s a few kinks to work out in the Adobe Touch Apps/Creative Suite import/export process.

Debut image

Adobe Debut is the least powerful and weakest member of the Adobe Touch Apps family. Debut is a presentation tool that imports graphics and images from various sources and lets users swipe through them. It’s the kind of feature that can be handy in a client meeting or a portfolio presentation. Debut’s best feature is the breadth of sources it can pull images from, including from the tablet’s camera, the Creative Cloud, Google and Flickr. The Creative Cloud gives access to users’ Photoshop, InDesign and Illustrator files, which is a real plus for creative professionals. You can also toggle Photoshop file layers on or off when importing. A vector markup tool allows Debut presentations to be marked up on the fly, which can be handy in client meetings.

Debut image 1

However, the fact that I’ve just described the extent of Debut’s functionality goes to show how little it can really do. Collage can do pretty much anything Debut can do except present multiple slides, which is what makes me think Adobe should combine these two apps into a more powerful mood board creation and presentation app for client experiences.