Tag Archives: SmithMicro

Anime Studio Pro 9 Released

Anime Studio 9 Pro box

Today, SmithMicro announced the release of Anime Studio 9 for Mac and PC. Anime Studio is an animation application that emphasizes frame-based cartoon animation and illustration, 3D character and scene animation, and animating bone rigging. According to the press release, “Anime Studio 9 boasts a dramatically revamped timeline, 64-bit architecture and GPU acceleration for increased speed and memory, with new advanced features that make it easier than ever to create quality 2D animations.”

I think Anime Studio 9 fills the frame-based animation niche that used to be serviced by Adobe Flash until that application began to focus on its ActionScript programming language and developer community. Adobe Edge Animate and Anime Studio are the applications that now remind me most of the old Flash, but Anime Studio also emphasizes rigging, 3D animation on a 2D stage, and cartoon-style animation.

Version 9 of Anime Studio Pro has some welcome improvements:

  • Performance enhancements such as 64-bit architecture and acceleration through Graphics Processing Units (GPUs).
  • Motion graphs are now editable in the Timeline, which means animations can be tweaked with Bézier curves for precise control.
  • Multi-touch tablet support for the latest generation of Wacom multi-touch tablets like the Bamboo, Cintiq and the latest Intuos tablets.
  • Smart Bones, which is the most visible improvement of the bunch. Smart Bones maintain object forms while being manipulated, avoiding bizarre distortions around joints.
  • An updated Character Wizard for creating and customizing characters, including riggings and walk cycles.
  • A Smart Tool Palette for improved tool organization.
  • Enhanced Drawing Tools for smarter drawing and less need to draw precisely.
  • The Texture Budget memory management tool, which downsizes images if your computer runs out of resources.
  • You can now stop an animation on a specific keyframe for a specified time.
  • Built-in word balloons.

Motion paths

The Timeline’s Motion Graphs are editable with Bézier curves, making transitions and easing a lot more precise. This is a feature that has been in Flash for two or three versions now.

Smart Bones can also work as “master” objects that can animate other objects, which allows for intriguing possibilities. In the demo, my SmithMicro contact showed a character that was given multiple animated characteristics (blinking eyes, jumping legs, moving arms). Each animated element was paired with a Smart Bone off the stage, which itself could be animated to make the character elements animate. The end result was an off-stage user interface for animating the character, which can be a great time-saver in complex animations. It made me think how a future Anime Studio might weave this technology into an “animation wizard” in a future version.

Smart bones

New in version 9: Smart Bones can be rigged up with animated elements in other characters, producing a simple user interface for animating the object.

Anime Studio 9 also works pretty well with other applications. My contact at SmithMicro commented that many pro users bring their Anime Studio renders into Adobe’s After Effects or Premiere Pro for extra effects like motion blur. Conversely, Anime Studio Pro 9 also imports 3D scenes and characters from Poser, another SmithMicro app devoted to creating 3D elements, and layered Photoshop files. But even though Anime Studio Pro can use 3D assets, the application does not support depth (z-axis), lighting or shading. Drop shadows and other effects can mimic 3D effects.

Art

The quality of artwork coming out of Anime Studio Pro 9 projects is impressive.

As with previous versions, Anime Studio 9 is available in the entry-level Debut package or the Pro package for professionals. Debut users can open files created in Pro but won’t have some Pro features such as actions, Smart Bones and 3D capabilities. Debut also has a maximum render resolution of 720×720 pixels and a maximum video length of two minutes.

I received my copy of Anime Studio Pro 9 just recently so a review of the product will be published in a few weeks. In particular, I want to test how the Anime Studio works with the multi-touch Wacom Bamboo tablet. Keep reading for more news!

MotionArtist Announced, Beta Release for Producing Interactive Graphic Novels

Last week, Smith Micro announced the release of MotionArtist, an application designed for creating interative graphic novels and comic books for online, mobile and tablet readers. MotionArtist is available now as a beta release, and in about a year it will retail for approximately $50. The press release is below.


PRESS RELEASE

Introducing the Easiest Way to Create Digital Comics and Interactive Graphic Novels – MotionArtist by Smith Micro

  • For graphic novelists, comic creators, or anyone wishing to create animated presentations and photo shows
  • Offers truly simple animation, panel creation tools and HTML5 export
  • Download free Beta version at motionartist.smithmicro.com

SAN DIEGO, CA – July 11, 2012 – Smith Micro Software, Inc. (NASDAQ: SMSI) Productivity and Graphics Group today announced the beta release of MotionArtist®, a new version that bridges the gap between comic creators and their readers. With the MotionArtist version users can add motion to their comics, create interactive HTML5 presentations as well as uniquely styled photo-shows. International Comic-Con 2012 attendees will be the first to see MotionArtist’s new approach to layout, animation and adding interactivity at Smith Micro’s booth #5353.

MotionArtist is a composition and presentation application unlike anything that exists in the world of digital comic creation,” said Steve Yatson, Senior Director of Product Marketing at Smith Micro Software, Inc. “It’s a simple solution to a very complicated set of problems that introduces a new approach to animation. We provide the platform – from there, professional artists or everyday users can really let their creativity run wild.”

The MotionArtist version combines cutting-edge tools with a truly simple user experience, creating a highly versatile solution that appeals to a wide range of users, from hardcore comic creators to anyone who loves to share their favorite photos, including:

  • Graphic novelists – Create amazing interactive animated comics and presentations with state-of-the-art technology, such as GPU acceleration for a lightning fast work environment and 3D layering for that cool parallax effect
  • Traditional comic creators – Artists of any skill-level can quickly convert their work into digital comics with panel creation, layout tools and the ability to add motion
  • Web developers – Export projects to HTML5 and deploy on your favorite website or save as standard movie formats and share your comics and presentations directly to Facebook or YouTube
  • Photographers – Create fun, animated “photo shows” by dropping in a folder of images; MotionArtist will automatically place the images on the stage and animate the camera

Poser capture in MotionArtist

MotionArtist is an awesome animation and interactivity product that was clearly conceived with comic creators in mind,” said Brian Haberlin, co-artist and co-writer of the multi-media sci-fi adventure saga Anomaly. “With MotionArtist you can create panel-based comics, add animation and export in common file formats without being locked into a specific format or being required to use a particular service. You can even export as a common video format or, more importantly, HTML5.”

Key MotionArtist version Features:

  • HTML5 export – Save out as HTML5 with interactive navigation or export as standard video files and share on YouTube and Facebook.
  • Comic style panel creation – Create panels of just about any shape. Go back and resize, duplicate, rotate, align and cut at any time.
  • Word balloons & dynamic text – Vector based balloons, thought bubbles, dialogue boxes and text can easily be added and edited at any time
  • Arrange in 3D – add layered 3D depth to your panels and presentations for that cool parallax effect
  • Motion – A new approach to animation for non-animators. We’ve hidden the technical stuff and brought the animation process forward in an intuitive visual manner
  • Photo shows – Simple creation of photo presentations through automated object placement and camera movement
  • Working modes and views – Creation and animation workflow is laid out with comic creators in mind

Pricing and Availability:

Download MotionArtist for free during its beta availability direct from the Smith Micro online store at: motionartist.smithmicro.com.

Comic composition in MotionArtist

About Smith Micro Software, Inc. – Productivity and Graphics Group:

Based in Santa Cruz, Calif., the Smith Micro Software Productivity and Graphics Group produces award-winning software that inspires consumer creativity and enables efficiency. The group’s creative suite of programs provides artists of all skill levels – from novice to professional – with the tools to illustrate, animate and create 2D and 3D art. Some of the Productivity and Graphics Group’s award-winning creative and utilities products include Poser, Anime Studio, Manga Studio and StuffIt. For more information, please visit: www.smithmicro.com.

Safe Harbor Statement:

This release contains forward-looking statements that involve risks and uncertainties, including without limitation, forward-looking statements relating to the company’s financial prospects and other projections of its performance, the existence of new market opportunities and interest in the company’s products and solutions, and the company’s ability to increase its revenue and regain profitability by capitalizing on these new market opportunities and interest and introducing new products and solutions. Among the important factors that could cause actual results to differ materially from those expressed or implied in the forward-looking statements are changes in demand for the company’s products from its customers and their end-users, new and changing technologies, customer acceptance and timing of deployment of those technologies, new and continuing adverse economic conditions, and the company’s ability to compete effectively with other software companies. These and other factors discussed in the company’s filings with the Securities and Exchange Commission, including its filings on Forms 10-K and 10-Q, could cause actual results to differ materially from those expressed or implied in any forward-looking statements. The forward-looking statements contained in this release are made on the basis of the views and assumptions of management regarding future events and business performance as of the date of this release, and the company does not undertake any obligation to update these statements to reflect events or circumstances occurring after the date of this release.

Smith Micro, the Smith Micro logo and MotionArtist are trademarks or registered trademarks of Smith Micro Software, Inc. All other trademarks and product names are the property of their respective companies.